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Most consumers first hear about mobile apps from friends and family, according to a recent report from Google and Ipsos.

The report was based on data from an online survey conducted in September 2014 of 8,470 people age 18-64. Respondents were ask about how they find, buy, and use smartphone applications.

Some 52% of respondents say they usually become aware of mobile apps from friends and family. Other common discovery methods are app stores (40%), search engines (27%), company websites (24%), and television (22%).

Below, additional key findings from the report.

Reasons for Downloading

  • 33% of respondents say they download apps because they are recommended by others.
  • 31% say they download apps that sound interesting and fun.

Price

  • 82% of respondents say price is important when deciding to download an app.
  • 75% of consumers expect mobile apps to be free.
  • Respondents want to pay no more than $2.17 for an app, on average, though they are willing to pay more for apps in certain categories, such as technology and finance.

Daily Use

  • On average, a user has 36 apps installed on his or her smartphone.
  • 26% of apps are used daily, on average; social and gaming apps have the most daily use.

About the research: The report was based on data from an online survey conducted in September 2014 of 8,470 people age 18-64.

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ABOUT THE AUTHOR
image of Ayaz Nanji

Ayaz Nanji is a digital strategist and a co-founder of ICW Media, a marketing agency specializing in content and social media services for tech firms. He is also a research writer for MarketingProfs. He has worked for Google/YouTube, the Travel Channel, AOL, and the New York Times.

LinkedIn: Ayaz Nanji

Twitter: @ayaznanji