Are you a blogger? Do you have a podcast? Have you ever spent time replying to posts on an internet message board? What about uploading videos to sites such as YouTube?

If you answered in the affirmative to any of those questions, the odds are that you have already engaged in citizen marketing. The fan who creates his own poster and trailer for an upcoming movie is a citizen marketer. So is the customer who creates an online community around the idea of saving a discontinued product, or the loyal customer who uses a bad customer-service experience to bring about change within a business organization.

But above all else, citizen marketers are motivated by a sense of loyalty. That loyalty comes from a sense of ownership that citizen marketers feel for their favorite product, company, movie, etc. Even citizen marketers who create campaigns designed to bring attention to mistakes the company has made often do so out of a desire to see the company improve its processes.

The rise of social media tools has given citizen marketing its jumpstart into the business mainstream, and today's companies must understand both what motivates their customers to make the transition to concerned citizen marketers and who those customers are.

The Four Fs of Citizen Marketing

One of the strengths of the book Citizen Marketers, besides explaining the concept, is the book's ability to detail, for the first time, the types of citizen marketers and what motivates them. McConnell and Huba dub these citizen-marketer types the "Four Fs":

  • Filters: The Filters collect all manner of stories, blog posts, podcasts, etc. related to a specific topic and present them in one place. These filters serve mainly as an aggregator of content in all forms related to a particular topic, but they also add their own analysis and commentary on occasion.

  • Fanatics: The Fanatics are very similar to evangelists. They love (obsess over?) their favorite brand/product/person/company, and are committed to informing others about the object of their love. They are in the truest sense of the term "customer evangelists." But they also have great love for the brand/company/person and aren't afraid to criticize any action that they feel is detrimental to its progress.

  • Facilitators: Facilitators are community creators/builders. They bring like-minded individuals together around a central framework, usually an online forum or blog. Ben and Jackie liken them to "online mayors."

  • Firecrackers: Firecrackers are the one-hit wonders of citizen marketers. They may create a hit sensation viral video, or a blogging meme, and then never be heard from again. They burn very brightly and quickly, and burn out just as rapidly.

The 1 Percenters

In the summer of 1947, members of the Pissed Off Bastards of Bloomington Motorcycle Club and the Boozefighters Motorcycle Club converged on Hollister, California, for the town's annual motorcycle race. Beer flowed freely, and according to a Life magazine photographer in attendance soon the fists were as well. The photographer snapped a picture of a biker asleep atop his ride, with shattered beer bottles littering the ground around him. Life ran the photo with the accompanying caption: "Cyclist's holiday: he and friends terrorize town."

The magazine ran a story claiming that 4,000 bikers ran roughshod over the California town, leaving a trail of destruction in their wake. The American Motorcyclists Association is reported to have replied to the story, saying that 99 percent of its members were law-abiding citizens, effectively marginalizing the remaining "1 percent" as outlaws.

McConnell and Huba say the 1 Percenters label applies to citizen marketers as well. Like the outlaw bikers, they too are outlaws... but of culture. Their actions are mainly performed outside the boundaries of a corporation, sometimes with little or no recognition. But they find their reward in the dedication to their passion, their work, and the communities that are created as a result.

But the 1 Percenters have a statistical correlation to citizen marketing as well. The authors' research into citizen marketing uncovered what they call "the 1% rule," according to which about 1 percent of the total number of visitors to a democratized forum will create content for it or contribute content to it. In their research, the authors found that 0.9 percent of Wikipedia's monthly visitors contribute to the entries; visitors to the QuickBooks Community create content at the same rate. Yahoo Groups, a free service that welcomes over 9 million monthly visitors, also has 1 percent of visitors who create and contribute content. McConnell and Huba add that about 10 percent of the total number of visitors interact with the contributed content.

So why refer to these content creators as citizens? The authors say that the term is appropriate because content creators who frequent online communities such as Digg, Wikipedia, and YouTube contribute and support the site because they believe in the concept behind it and have a shared sense of ownership in the community found there. Much as a citizen would. These citizen marketers feel a sense of duty in contributing to the larger community, and as the authors say, "It's citizenship in the age of marketing as a culture."

The Democratization of Everything

McConnell and Huba describe the term "Web 2.0" as referring to "creating collaborative Web experiences when information is shared multilaterally." Whereas Web 1.0 may have been one-way communication between a Web site and its visitors, Web 2.0 opens up the door by allowing site visitors to communicate not only with the website but also with each other, sometimes simultaneously. And with extra communication channels come new ways to transfer and share data:—via blogs, podcasts, photos, videos, maps—all of which can be recombined in entirely new forms.

This has led to the rise of the "mashup," a "hybrid combination of two or more data sources that when combined, create a new product or improve an existing one." The authors identify the two major forms of mashups: data and entertainment.

Data mashups are usually created by software developers who often combine the mapping technologies of Yahoo, Google, or MSN with their own data or those of others. For example, Adrian Holovaty took the crime statistics supplied by the Chicago Police Department and combined them with Google Maps to create a piece of software that automatically visits the CPD's site and collects new crime information, plotting it with Google Maps to identify crime areas as well as the type of crimes committed.

Eentertainment mashups tend to involve the creation of amusing videos, with two or more different movie or TV shows as the source. One of the most popular recent entertainment mashups was Brokeback to the Future, which combined visual elements from the Back to the Future series of movies with the musical score to the gay-cowboy movie Brokeback Mountain. The mashup is a humorous attempt to paint the relationship between Back to the Future's two main characters, Marty McFly and Dr. Emmett Brown, in an entirely new light. Another popular mashup involved changing horror-classic The Shining into a family comedy, called Shining, by rearranging key scenes and adding new voiceovers to give the original movie an entirely new, lighthearted theme.

As technological advances accelerate, more and more social media tools are being put in the hands of everyday people. This is resulting in an explosion of content creators, along with massive amounts of created content. And the interesting aspect of social media is that the everyday people who have these tools in their hands are the most familiar with them, and in the process have literally taken control from the few and given it to the many.

Everyone Is a Publisher, Everyone Is a Broadcaster

Throughout the centuries, humans have yearned for new tools to make the consumption and passing of information more efficient.

Over two thousand years ago, Roman citizens were publishing the day's top stories, as well as gladiator fight recaps and gossip, on stone slabs known as the Acta Diurna. Johann Gutenberg's creation of the printing press forever changed how humans share knowledge. Modern forms of communication such as television and radio have helped shape our culture.

But the rise of electronic and online communication tools has led to the ability of users to quickly and efficiently communicate with each other. Blogs, cellphones, podcasts, video and photo-sharing sites—all of these evolving communication channels put publishing and broadcasting tools in the hands of everyday citizens.

Perhaps the most popular social media tools, is the weblog, or blog. Blogs offer the ability for anyone to quickly and easily publish content, usually in written form, to the Internet. Blogs are similar to personal homepages that became popular in the 1990s; but whereas at least basic HTML knowledge was necessary to create and update a home page, blogging platforms handle the coding automatically. This simplification of the personal-publishing process has led to a huge spike in the number of blogs.

Blog-tracking service Technorati began tracking the number of blogs on the Internet in 2003. At that time, there were a few thousand blogs. Since then, the blogosphere has consistently doubled roughly every 6 months. By now, the total number of blogs that Technorati tracks is approaching 60 million.

But as we ponder whether blogs can continue their torrid growth pace, what about "blogjects"? This is a term coined by University of Southern California researcher Julian Bleecker to define things that collect data, then disseminate them via social media.

For example, in 2006, a flock of pigeons in San Jose, California, were used to begin collecting data about air pollution, with the results posted to PigeonBlog via text messages. Each bird carries a tiny cell-phone transmitter and air-pollution monitor. They transmit data while flying, eating, even resting. Their locations and routes can be pinpointed to a satellite view of a Google map. Similar applications in other settings could involve other animals and even inanimate objects such as planes and cars, making them "blogjects."

A natural extension of the popularity of being able to publish in written form (blogs) is the ability to do so in verbal form. Which has led to the growth of podcasts.

Podcasts are unique in that they can be listened to at the users' convenience. Whereas a radio show is live, podcasts can be stopped and started, paused, rewound or fast-forwarded at the listener's whim. And as with blog posts, podcasts can be digitally delivered to listeners via feed subscriptions. Thankfully, the FCC is excluded from regulating the content of podcasts, so anyone with a computer and a microphone can reach listeners without the FCC's approval. The dream of pirate radio has come to the masses. The authors cite a report from Bride Ratings that estimates about 63 million Americans will be downloading podcasts by 2010.

Video podcasts are similar to audio podcasts, but as the name implies they add video content as well. These shows can be watched on computers or downloaded to handheld video devices such as a video iPod. One of the more popular video podcasts is Rocketboom, a daily three-minute take on Internet news and culture that had 300,000 subscribers after its first two years. That viewership number would top that of almost any single local newscast in America.

Much has been made of the stellar rise in popularity of social-networking sites such as MySpace and YouTube. The authors say the reason lies in the ability that the sites give users to democratize the tools of self-expression. Users can add a plethora of graphics, widgets, and electronic gadgets to their MySpace pages. MySpace moreover takes feedback from users and adds the features and functionality they ask for.

YouTube succeeded for many of the same reasons. The wildly popular video-sharing site put a premium on the site's community: on empowering that community to leave comments, to tag, and share videos. As with MySpace, YouTube encouraged users to personalize their profile pages to give them their own unique look. YouTube and MySpace have succeeded in great part because the sites empowered their users to express their individuality and to have voice and input into the direction of the sites. That sense of ownership led to the creation of impassioned communities for both sites.

Hobbies and Altruism

Another interesting facet to citizen marketing is the ability of everyday users to create content to bring attention to their favorite hobbies/products/interests. Eric Karkovack considers himself a "soda activist." In 1997, when Coca-Cola launched the highly caffeinated Surge soft-drink, the drink quickly became a favorite of Karkovack's. But after years of slipping sales, Coca-Cola started pulling the plug on the drink in 2000, and by 2002 it was all but gone from store shelves.

But in 2000 Karkovack discovered a plea on a message board from a fellow Surge drinker. Titled "SAVE SURGE!!!!!!!!!!!!!!!!!!!!," the plea came from fellow Surge fan Avery Lund. Lund and Karkovack hit it off immediately, and on Feb. 1, 2002, the pair launched SaveSurge.org. The site became a touchpoint for fans of the drink who wanted to see it returned to store shelves. The site offered numerous testimonials for the drink and made it easy to provide contact information for Coca-Cola bottlers so Surge fans could attempt to persuade Coke to bring back the drink.

And their efforts worked, in a way. In 2005, Coca-Cola launched Vault, which it billed as a "citrus hybrid energy soda." But most members of the Save Surge community claimed that the drink tasted exactly like their beloved Surge. Having learned the power of citizen marketing, Karkovack in 2005 built VaultKicks.org, with the purpose to "do our part to ensure the success of Vault in its test-marketing and to lobby Coca-Cola to launch Vault nationwide." Karkovack began to track his traffic and noticed that Coca-Cola employees were visiting the Vault site almost daily. And in Jan. of 2006 Karkovack's efforts were rewarded, as Vault launched nationally.

Karkovack's advice for fellow product activists? "Don't give up. I had people from Coke tell me in the beginning that our Web site was nice, but it's not going to do anything."

The Power of One

The previous section detailed a great example of how a group of citizen marketers can combine efforts to bring about change at the world's most powerful brand. But even individuals can force change at major companies.

Casey Neistat is a fan of Apple. He is a multimedia artist and uses several types of Apple computer and equipment. He bought the first-generation iPod portable media player as soon as it came out in 2002. After using the player daily for 18 months, he discovered that the rechargeable lithium-ion battery would no longer hold a charge. Neistat called Apple's technical support number, and the company told him it could replace the battery for a $255.00 fee, plus an additional mail-in charge—an amount almost as much as the cost of a new player at the time. Neistat visited an Apple retail store in Manhattan and was told the same thing.

One day, Neistat and his brother Van, also a fan of Apple's products, noticed a large row of iPod posters. An idea suddenly hit them, and the brothers quickly "hacked" the posters, stenciling "iPod's Unreplaceable Battery Only Lasts 18 Months." The brothers went all over the city, with Casey doing the hacking while Van filmed his actions. Then the brothers decided to call Apple support again, but this time they recorded the call as the Apple rep again told them that it would cost $255 to fix their dead iPod, and added "At that price, you may as well just go buy a new one." They combined that quote with the video from their iPod poster hacks to create a video called "iPod's Dirty Secret" and posted the video on their Web site. The brothers then notified 30 friends that it was up, and six weeks later the video had already been downloaded over a million times!

Over 130 news outlets from around the world, from The China Post to Rolling Stone Magazine, ran features on the brothers' video. Then Apple called. The company notified the brothers that it was creating a new battery replacement program for out-of-warranty iPods. The fee would be $99 (later dropped to $59). The brothers asked the Apple rep whether the call was in response to their video; the rep would neither confirm nor deny that the company had seen the video, and claimed that the battery-replacement program had been in the works for months.

The ultimate irony in the story of the Neistat brothers' creating a video that documented Apple's customer service shortcomings: The pair used Apple's products to make the video!

How to Democratize Your Business

Threadless is a wonderful example of a business that has democratized its processes. Jake Nickell and Jacob Dehart created a T-shirt manufacturer that lets its community of content creators design T-shirts that Threadless then sells. Threadless's community of users discuss their favorite designs and even have their own blogs to discuss their own and others' creations. The high level of participation that visitors to the site have in the entire process is pretty uncommon, resulting in a devoted community.

But that community was tested recently. Jake redesigns and codes most of the Threadless Web site himself. And he does so frequently. But a recent tweak to the site's coding produced a horrifying outcome: Nickell had accidentally deleted all of the customers' blog posts. With an errant keystroke or two, a massive amount of created content was lost. The company scrambled to attempt to recover what it could, fearing a massive community backlash.

Nickell posted an apology to the community and explained exactly what had happened. Somewhat to their surprise, the community didn't lash out. In fact, community members stepped in and attempted to fix the problem themselves, recovering their own posts from Google's cache system and reposting them on the site. The lesson: The control of Threadless didn't reside in a few people and instead belonged to the community; so when the site was in danger, that community rallied to save itself and repost all that previously lost content.

Often, the best thing to do when a community becomes excited about your product is to simply give its members the freedom to express themselves. Samuel L. Jackson was the only major star in a film with a title that was also its plot: Snakes on a Plane. An absurd title seemed to be the main thing the movie had going for it, and everyone was convinced that Snakes on a Plane was destined to be a B-movie blunder.

But Brian Finkelstein had other ideas.

The film's title and plot was the source of endless parodies and mashups online. Movie trailers, T-shirts, blogs, and even songs were quickly popping up all over the Internet lampooning the film and its storyline. Finkelstein delighted in discovering all the created content that centered on the film and decided he wanted to collect it all in a centralized location. So, on a whim, he launched Snakes on a Blog. His first post explained his reason for the blog's existence:

My goal, my quest, is to be an invited guest to the world premiere of the movie that is destined to change the world. A movie of such scope and awe that you need only read the title to understand everything you'll ever need to know about the movie. The fact that it's staring Samuel L. Jackson is a mere afterthought to the magical title. I want to attend the glitzy Hollywood premiere of: Snakes on a Plane.

No one realized it at the time, but that one post on one blog ensured that movie marketing would never be the same. Fans of SoaP (as it became known by its fans) immediately answered Finkelstein's call and began sending him any and all manner of created content associated with the film. Quickly, the blog became the de facto Web site for the movie. New Line, the studio behind SoaP, sent Finkelstein a boxful of movie posters, many of which Brian passed on to his blog readers.

New Line realized that Finkelstein was stoking the fires of interest for SoaP but also understood that the movie's fans were doing a far better job of promoting the movie than the studio ever could. So New Line contacted Finkelstein, thanked him for his efforts, and let him know that the studio wasn't going to get involved, for fear of killing the buzz.

New Line's decision to embrace the fan-created promotion for SoaP was refreshing compared with the heavy-handed attitude of many companies toward the use of their copyrights and property. New Line even went so far as to alter the storyline based on fan input.

Fans of the film questioned the film's initial PG-13 rating and called for more violence and profanity. One of the more popular fan-created movie trailers had Samuel L. Jackson uttering the line, "I have had it with these motherf*cking snakes on this motherf*cking plane!" The line was such a hit with fans that they demanded Jackson utter the line in the film, and New Line listened, editing the film to add the line. That, along with other added scenes of violence and nudity, bumped the film's rating up to R. Seeing New Line openly embrace their input absolutely galvanized the fan's support for the film.

As for Finkelstein, his months' worth of tireless work as a citizen marketer for Snakes on a Plane was rewarded, and he was invited to the Hollywood premiere of the movie. The film, the same film that had been mocked as a straight-to-DVD release just a year earlier, opened as the No. 1 movie in America, netting over $15 million in its first weekend. The film covered its rumored cost of $30 million in just a month's time.

Conclusion

McConnell and Huba close Citizen Marketers by reminding us that citizen marketing is rooted in loyalty. Citizen marketers are loyal to their favorite products. Bloggers are loyal to their readers, and podcasters are loyal to their audience of subscribers.

The authors say that citizen marketers "demonstrate a conscious or unconscious belief in social altruism, driven by a belief system that the more a citizen marketer contributes to the greater good, the more valuable their contribution becomes."

Never before have citizen marketers had so many tools available to them to create content that contributes to this greater good. And as citizen marketers come together, relationships develop and communities are formed. And as the authors remind us in concluding their work, such loyalty toward companies and products and fellow "citizens" is contagious.

In fact, some business leaders believe that another "P" should be added to the 4 Ps of Marketing: Participation.

Subscribe today...it's free!

MarketingProfs provides thousands of marketing resources, entirely free!

Simply subscribe to our newsletter and get instant access to how-to articles, guides, webinars and more for nada, nothing, zip, zilch, on the house...delivered right to your inbox! MarketingProfs is the largest marketing community in the world, and we are here to help you be a better marketer.

Already a member? Sign in now.

Sign in with your preferred account, below.

Did you like this article?
Know someone who would enjoy it too? Share with your friends, free of charge, no sign up required! Simply share this link, and they will get instant access…
  • Copy Link

  • Email

  • Twitter

  • Facebook

  • Pinterest

  • Linkedin


ABOUT THE AUTHOR

image of Mack Collier

Mack Collier is a social-media strategist based in Alabama. He helps companies build programs and initiatives that let them better connect with their customers and advocates. His podcast, The Fan-Damn-Tastic Marketing Show, discusses ways that brands can turn customers into fans. His first book, Think Like a Rock Star: How to Create Social Media and Marketing Strategies That Turn Customers Into Fans, was published in April 2013 by McGraw-Hill.

Twitter: @MackCollier

LinkedIn: Mack Collier